Ciao 访客, welcome back to old school! :p
#pragma once#define millis() ofGetSystemTime()#define random(a,b) ofRandom(a,b)#define color ofColor#define strokeWeight(w) ofSetLineWidth(w)#define stroke(clr) ofSetColor(clr)#define rect(a,b,c,d) ofRect(a,b,c,d)#define vertex(x,y) ofVertex(x,y)#define frameCount ofGetFrameNum()#define String std::string#define background(r,g,b) ofBackground(r,g,b)#define LINES#define beginShape(a) ofBeginShape()#define endShape(b) ofEndShape(b)#define final const#define boolean bool#undef class#define class struct#define println(str) printf("%s\n", str)inline float sq(float n){return n*n;}